The goal of Davids tutorial is to give the audience a better understanding of how the body is broken down into basic shapes and how this can help when turning a figure in 3D space allowing an artist to develop an idea without the need of reference.
Sunday, 27 November 2011
Research - David Finch Dynamic Figure Drawing Body -01
Saturday, 19 November 2011
Idea Generation techniques
several different artists use the thumbnail technique to get the initial silhouettes of the character before committing to a final idea. During this process you are able to work out some of the design elements that conflict with the flow of a character, also by creating several of these quick small mono toned images allows a better flow of ideas.
Thursday, 10 November 2011
another character Idea
for another character i want to create an original design this will be a horror monster/ creature film eg, critters , gremlins, alien, as there aren't many modern films that explore this genre for example you see creepy humanoid figures in films like The Grudge or the unborn but these are mainly gore with no little critter or monster to fear. i will pursue this character after researching some idea generation techniques to get me started.
Wednesday, 9 November 2011
Next bit Mood boards
i have decided to re design the jonny 5 or NUMBER 5 robot i think the reason the character worked well was the conflict between the desire to be more human but the limitations of his design made the audience feel sorry for him however i will need to do more research to back up this theory
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